## Recipe for Vicki's Games
- 2 muffin-pan cups of transformational framework¹
- 48 tsps crucial information
- 237 ml research
- 16 Tbs of thematic integration
- 8 fl oz curb-cuts²
- 1 c feedback
1. Squash the barriers
2. Knead to develop structure and elasticity
3. Stretch to ensure cell walls are enjoyably wide enough for:
- kids with(out) adults, and vice versa!
- your in-laws and you
- gateway gamers with their friends/family
| Ludothematic Facts | |
| ------------------------- | -------- |
| Serving Size | 1 game |
| Servings Per Box | 1 to ∞ |
| | |
| | Values* |
| **Accessibility**\** | **93**% |
| **Knowledge Sharing** | **100**% |
| | |
| **Character Stats** | **0**% |
| **Fantastical Creatures** | **0**% |
| **Scoring** | **0**% |
| | |
| **Colonialism** | **0**% |
| **Violence** | **0**% |
| **Generative AI** | **0**% |
| | |
**Ingredients**/**May Contain**: tacit learning, emergent gameplay, activities, provocative themes, victorless or multivictor end conditions
**Note**: Adding further complexity and/or scoring may dilute the design goals to the point that someone drags you on the 🎲✂️ version of [r/IDidntHaveEggs](https://www.reddit.com/r/ididnthaveeggs)
\**Percent Values based on Vicki's core values, personal gaming preferences, and last but absolutely not least, their spouse's willingness to play games with them.*
\** "inaccessibility is where fun comes from"³
| ¹[curb-cut effect](https://ssir.org/articles/entry/the_curb_cut_effect) | ²[transformational framework](https://press.etc.cmu.edu/books/transformational-framework) | ³[_Tabletop game accessibility: Meeple centred design_](https://api.pageplace.de/preview/DT0400.9781040011317_A47917947/preview-9781040011317_A47917947.pdf) A preview of the first few pages |
![[hm_text_box_black.svg]]![[Playtested on BMG Label.png]]![[protospiel_tested.jpg]]
---
## Designs
| | | |
| -------------------------- | ---------------------------------------------------------------------------------- | ----------------------------------------------------------- |
| [[The Patient - Who Am I]] | [print and play](https://cheesepuppy.itch.io/the-patient) | • Semi-Finalist - Coloring Book contest by The Game Crafter |
| [[Wolf Chains]] | [Sell Sheet](https://www.canva.com/design/DAGWYV_xuzA/3rXXQo0xFSjxarSYQa_AnQ/view) | • Pitched @ Feedback Frenzy - PAXU 2024 |
| [[Not A Real-Word Game]] | [Sell Sheet](https://www.canva.com/design/DAGGn7DPQ3g/di6hCShYVjoILUCZxATXew/view) | • |
| [[Community Organizing]] | | • Pitched @ Feedback Frenzy - Unpub Festival 2025 |
| [[Secret Unpub Thing]] | | • co-design to be unveiled @ Unpub Festival 2026 |
| [[Things on Pedestals]] | shelved | |
| [[Purrfect Day]] | shelved | |
## Find Vicki Online
Got a fun fact to share, need to play a game, or want to here more about any of the above or below? Reach out to Vicki via one of these:
- discord: Cheese.Puppy
- [Vicki on Bluesky](https://bsky.app/profile/did:plc:lguxjtegubfafom3rfn5xhxk)
- [CheesePuppy | BoardGameGeek](https://boardgamegeek.com/user/cheesepuppy)
-
[email protected]
## Vicki doing Design-Related Things
### @ Unpub
**Unranking Games** panel
w/ Xoe Allred, David Masnato, Matthew Hocker, and me
> Designing games that deviate from themes of conquest and productivity and instead designing for personal exploration and expression with multivictor and victorless games
### With Break My Game
hosting monthly playtesting meetups at One Eyed Jaques in Richmond, Virginia
### With Building the Game
- [Episode 662: Approximately a Yearish](https://buildingthegamepodcast.com/episode-662-approximately-a-yearish/)
- [Future Episode tbd: tbd]()
- [Future Episode 1312: All Cats]()
## Vicki Plays Board Games

- [CheesePuppy • Board Game Arena](https://boardgamearena.com/player?id=93976627)
- [Vicki's Play Stats and Stuff](https://geekgroup.app/users/cheesepuppy/insights/collection )
---
- [[VickiLanger.Dev Attribution Details]]
- [[future link to vicki's day job portfolio]]
- In playtest feedback, I’ve been known to ask “why not cats?”